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<p>Billie Eilish x Saber Beat , Google Oculus Quest 2<br>Ariana Grande x Fortnite<br><br>Facebook x Ray Ban "Stories"<br>Amazon Echo Frames<br>Disney Accelerator &amp; Mojo Vision<br><br>among the many other bulkier models....<br></p>
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<p>I am not a tech junkie, though with the world quickly evolving our daily standards into the virtual world I am hearing, reading and seeing more technological advances made for the public. When I say hearing, reading, and seeing I'm talking about ads ads ads and of course television shows speculating about the "near future"- <em>because Back to the Future's future reference was 2015 and well we are already well into 2021.</em> I'm talking Black Mirror, Upload and Ready Player One... If you haven't seen those please go watch them <em>now</em>. I watch too much tv so I will throw comparisons out there randomly, my brain thinks in movie scenes now- the names of the actors don't even matter.</p>
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<p>Anyways, this post is about AR and VR so for those of you who don't know what those terms are or what they mean, let me break it down for you. AR stands for augmented reality, basically it involves the real world setting with some virtual enhancements. The best example that most people are accustomed to now is Snapchat and its "filters", specifically the ones that overlay your face and or are little animations that dance on top of real images. Yup, that's considered AR! On the other hand VR stands for virtual reality, meaning it's strictly <em>that</em>, a virtual reality (the only real world thing is <strong>you</strong> <em>inside</em> a virtual setting). Again another example would be the movie Ready Player One, or in where people <em>feel</em> like they are in a video game but are they really? No, when their character gets hurt or dies- they don't die in real life. And that's the difference, the only things affected in VR is the virtual world.</p>
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<p>VR isn't just in Sci-Fi movies, video games companies and tech companies (like Microsoft) have been pushing systems that really take you there. In malls and arcades there are VR games that are these huge seats or even large screens with these big, bulky glasses headsets. <em>Remember even Playstation had that flop of a VR system where they only had two games to play and the remotes looked like Wii remotes, yeah that was bad.</em> In classrooms, VR is encouraged if the school can't afford to take kids on field trips. Events where kids might see dolphins or whales for the first time at aquariums are probably only taking place either through a picture on Google or through VR headset at school. </p>
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